I grew up in the colorful world of 8-bit video games and 1980s cartoons, building odd Lego structures that made no sense, and trying to beat my older brothers in video games. Since earning my degree in Studio Art from the University of California, Irvine, I’ve worked as an artist at Blizzard Entertainment, Riot Games, and Carbine Studios/NCSoft. Currently, I am a freelance illustrator who works late into the night and tries not to drown my plants in sunny Southern California. Occasionally, you can find me at a comic or anime convention selling my art.
I am truly grateful to everyone who has supported me in this independent artistic endeavor of mine. Whether it be with follows/comments/shares/likes on social media, commissions, or buying my art prints, thank you so much.Without your support, it would be very difficult for me to continue on this amazing, creative path.
If you have any questions, feel free to reach me via any of my social media (links at the very top of this page) or email at firstname.lastname@example.org.
♦ ART GALLERY EXHIBITIONS ♦
♦ Rothick Art Haus (Anaheim, CA) – “Spirit of the Wind: A Studio Ghibli Tribute Show”
♦ Las Laguna Gallery (Laguna Beach, CA) – “Women in Art”
♦ PUBLICATIONS ♦
♦ ImagineFX Magazine (Issue 140, Nov 2016) – Featured Artist
♦ World of Warcraft: Dark Riders (Blizzard Entertainment/DC Comics) – Interior map illustration
♦ World of Warcraft: Bloodsworn (Blizzard Entertainment/DC Comics) – Interior map illustration
♦ World of Warcraft: Dawn of the Aspects by Richard A. Knaak – Interior map illustrations